Claude Shannon’s Approach to Creative Problem Solving
Published Nov. 20, 2025, 4:26 p.m. by james
Claude Shannon’s Creative Method: Seeing Problems from the Right Angle
Strip Problems to Their Essence
Remove every detail that does not change the core behavior. Shannon repeatedly reduced problems to their smallest workable form.
Build Toy Models
Create miniature versions of large systems. Toy circuits, coin flips, and simplified channels expose structure.
Shift Representations
Translate the same problem into logic, probability, geometry, or circuits. New representations reveal new solutions.
Use Constraints as Guides
Assume limits on noise, bandwidth, or energy. Design within these boundaries to reveal what must still be possible.
Quantify Before Solving
Measure uncertainty or information first. Treat problems as accounting tasks before design tasks.
Work from Ideals Downward
Start with theoretical limits: capacity, optimal codes. Then design practical versions that approach these bounds.
Maintain Parallel Views
Hold multiple drafts of an idea: algebraic, probabilistic, physical. Different forms reveal different insights.
Build Physical Prototypes
Hands-on constructions expose hidden relationships. Shannon used gadgets to understand abstractions.
Re-derive Classic Results
Study and re-derive major works from Shannon, Wiener, Kolmogorov. Reconstruction builds intuition.
Treat Problems as Puzzles
The correct viewpoint often is the solution. Practice reorganizing problems until the structure becomes obvious.
Similar posts
There are no similar posts yet.comment
There are no comments yet.